4/7/2024 0 Comments Clusterball 2![]() The conclusion was to build a flight sim ball game!" Release When asked how the team initially came up with the idea for Clusterball in an interview with Eurogamer, Daydream Software's Nigel Papworth responded with "We sat around and discussed what we thought were the greatest aspects of real life games and computer games, and concluded that ball games rule in real life, flight sims in the digital universe. ![]() As the player tows more and more balls, which create a tail behind the aircraft, the aircraft becomes gradually heavier, therefore more vulnerable to enemy attacks. The balls lie on magnetic ramps and the aircraft must slide on these ramps to collect the balls. ![]() Various weapons and power ups are strewn around the stages, enabling players to steal their opponents' balls or invert the controls of the other player, making movement much more difficult. In Clusterball the player must collect as many balls as they can from the playing field then fly them through a ring in the center of the stage to collect points.
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